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Town

The Town is the uninformed majority, representing usually 3/5ths. Their goal is to kill off all of those who oppose them.

The more people talk and communicate, the better chance the Town has. It is only through silence that a Town will begin to crumble.

Mafia

The Mafia represent 1/5th of the player base. Although small in numbers, they hold powerful abilities, are able to kill nightly, and start the game knowing each others identities. 

The Mafia wants to plant seeds of doubt into the members of the Town to pit them against one another. 

The Neutrals are split into 4 sub-alignments. Evils, Supports, Leagues, and Benigns. Neutrals make up the remaining 1/5th of the player base and will consistently have different goals.

A lone wolf that has to play well with others until they are no longer outnumbered.

Neutrals

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Evil

Neutral Evils are faced with playing against most of the players. The only role types they can win alongside are Neutral Supports. The Neutral Evils are also pitted against each other, meaning a Serial Killer and a Anarchist can not win together. To compensate, they have extremely strong killing abilities and usually have some passive defenses.

Neutral Evils are faced with playing against most of the players. The only role types they can win alongside are Neutral Supports. The Neutral Evils are also pitted against each other, meaning a Serial Killer and a Anarchist can not win together. To compensate, they have extremely strong killing abilities and usually have some passive defenses.

Support

Neutral Supports can team up with Neutral Evils as well as other supports to try and achieve victory. Though they are not quite as powerful, they have a wider array of abilities that can change outcomes of trials or they can go on murder sprees every few days.

League

The Neutral League is a terrifying faction that usually grows as the game progresses. If they remain unknown for the first half of the game they end up snowballing their way to the majority. They can not work with other Neutrals due to their ever-growing numbers.

Benign

Neutral Benigns are unique in the fact that they just  need to survive to win the game. Being unaligned may at first seem easy, but once players reach out to you and promises are made, crossing the wrong person may end up with you sleeping with the fishes.

The 4 Neutrals
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